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Cyberspace Engineers

Engineering Cyberspace!



Technology Required

We need:

        A game Engine

        A Database Engine (knock up a prototype, use JET, or 3rd party, e.g. C-Tree)

        A Virtual Machine (multi-processing, something very similar to Java)

        A Communications Manager (ACE will do for starters)

        As much as there is time for in terms of  typical game services: Spatial indexing, collision detection, physics, route finding, etc.

        Some means of automatically updating the software